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Groups urge U.S. to probe ‘loot field’ on Electronic Arts video game


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Teams urge U.S. to probe ‘loot box’ on Electronic Arts online game
2022-06-03 05:50:17
#Groups #urge #probe #loot #field #Electronic #Arts #video #recreation

WASHINGTON, June 2 (Reuters) - Client advocates on Thursday urged U.S. regulators to investigate online game maker Electronic Arts Inc (EA.O) for what they are saying was the deceptive use of a digital "loot box" that "aggressively" urges players to spend more cash while taking part in a preferred soccer recreation.

The groups Fairplay, Center for Digital Democracy and 13 other organizations urged the Federal Trade Commission to probe the EA game "FIFA: Ultimate Group".

In the game, players construct a soccer staff utilizing avatars of real players and compete towards different teams. In a letter to the FTC, the groups mentioned the game often prices $50 to $100 but that the company pushed push players to spend extra.

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"It entices gamers to purchase packs in quest of special players," said the letter sent by these groups along with the Client Federation of America and Massachusetts Council on Gaming and Well being and others.

The packs, or loot boxes, are packages of digital content generally purchased with actual money that give the purchaser a potential benefit in a recreation. They are often purchased with digital forex, which can obscure how a lot is spent, they stated.

"The possibilities of opening a coveted card, corresponding to a Participant of the Year, are miniscule except a gamer spends thousands of dollars on points or performs for hundreds of hours to earn coins," the groups said within the letter.

Digital Arts mentioned in an announcement on Thursday that of the sport's thousands and thousands of gamers, 78% have not made an in-game purchase.

"Spending is all the time elective," an organization spokesperson mentioned in an email assertion. "We encourage the use of parental controls, including spend controls, which might be accessible for each main gaming platform, including EA's own platforms."

The spokesperson additionally stated the company created a dashboard so gamers would monitor how much time they played, what number of packs they opened and what purchases had been made.

The FTC, which goes after firms engaged in deceptive habits, held a workshop on loot containers in 2019. In a "employees perspective" which followed, the agency famous that online game microtransactions have turn out to be a multibillion-dollar market.

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Reporting by Diane Bartz in Washington Modifying by David Gregorio and Matthew Lewis

Our Requirements: The Thomson Reuters Trust Rules.


Quelle: www.reuters.com

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